mohsen aria's profile

Game developer portolio

Mohsen Tarassoli's portfolio
About me: I have 3+ years of experience working full-time as a game developer.
my first successful project was released in 2013. I started as a freelancer and eventually as a full-time game developer in 2018. 


Aghaye Barbar (Mr. chauffeur)Mr. chauffeur was the first game I published on android that got over 150k active installs. It was published in an Iranian store with about 20+ million users in total at the moment. It was released in 2013 and got about 3k reviews with a total score of 4.1 stars out of 5. currently the game has about 8k active installs.

it was a 2D hill climb driving game with 36 levels and a couple of different cars. made using unity physics.
my responsibility in this game:
this was a complete freelance project. some arts were free assets and some plugins were used.
programming, design, art was done by me.

Mr. chauffeur 2 (freelance): was a remake of the first game with more features like customizing car height and customizing objects to deliver.
got over 80k active installs but since the same local market had lost a lot of active users didn't shine as much as the first one.
programming, design, art was done by me. some assets were free assets from the internet.
Rana story (fusoft)Rana story was an interactive book reading application designed for kids. it was a book reading application with an automatic narrator that would allow parents to either automatically play the book or manually interact with a book like a real book and flip the pages and read the story for their kids. (I had nothing to do with the name selection)
it got over 20k active installs and was chosen to be put on the front page of the cafe bazaar (the Iranian local app store) multiple times.
The entire development of the client-side was done by me. including art and code. the content (the books and the audio for the books) was gathered by another group.
the server-side was done by other programmers inside the company.
Floodia (lazy samurai)The game is about the story of a pirate Island that calls for people to come in. They are asked to rebuild the Island and they can't leave unless they succeed. You are the last person who's come to the the Island and should try to rebuild it to save herself and the other pirates who are trapped and turned into stone through the time. 
The main activity of you in the game is to compete with the other pirates to find the lost treasures and rebuild the island.
-Explore the mysterious pirate island of Floodia
-Build different places in the island
-Compete against the other pirates to win the legendary treasures
-Sail the seas and oceans
-Meet lovely and mysterious characters 
the game was a hyper-casual title. the company stopped right after releasing the game due to a lack of funding to advertise the game. 
my title was unity programmer and worked on the development of the island (meta) mini-games and animation integration and Ui development. 
the server was coded in game parks and I was not involved in the development of the server.
thanks for viewing!
T +98 933 324 4352
Game developer portolio
Published:

Game developer portolio

Published: